Students during a diploma ceremony



E-REACKT Project

E-learning Revision Activity and Collaborative Knowledge Teaching

Discover the E-REACKT project and Academ'Quiz

students sitting on the grass with smartphones and computers


A digital serious game designed to foster the acquisition, reinforcement and evaluation of knowledge for teachings integrated in the regular academic curriculum. It aims at stimulating students’ learning, knowledge/cross-cultural and language competences acquisition. It will ensure academic success, individual and collective, by tackling general business, cross-cultural and language skills gaps, by decreasing illiteracy and encouraging students’ regular academic performance.

Community of Practice

The Community of Practices consists of a collaborative online platform about using Academ'Quiz in an academic environment. User guides/guidelines, lensure that students and teachers have everything they need to enjoy their experience with this academic game. Teachers can also share with peers, and ask questions on the Forum of the Community of Practice, a knowledge-sharing network between faculties using Academ'Quiz for their students' benefit.

Students reading a paper together


Logo Co-funded by the Erasmus+ Programme of the European Union
Logo H&N
Logo LAB University of Applied Sciences
Logo UCL university Odense